Frost Flower gear

Frost Flower gear is equipment set released in February 2022 patch 114.

As released it's best-in-slot PVE gear for level 65 to 70 characters. Equipment includes weapon, armor, shoes, gloves. It replaces Mahtnan gear which no longer drops. This is again complete gear reset, there is no upgrade route, so everyone has to switch to new gear (low dungeons are still playable with old gear, but not recommended). Quest The Well-meaning Barakas is updated to give players basic gear upon reaching level 65.

This gear has 2 different rarities: legendary and mythic (yellow / golden and violet color). Legendary drops in dungeons. Mythic has to be crafted.

Like all gear since Exodor patch, there are two versions of the gear, named Keen and Mysterious. Keen is for classes that use physical attacks and Mysterious for magic classes. Any box you open gives the correct version for the class who opened it. When checking Trade Broker keep in mind that Gunner and Reaper and all the classes that wear cloth armor use Mysterious (magic) gear, rest of the classes use Keen gear with physical values.

Features
Frost Flower has similarities with Mahtnan equipment. Gear has Standard Options (basic lines) and Support Options (in patch notes Special Options).

Support Options include one Special Option, which are like weapon special lines in some older equipment. There is 9 possible different options for each piece of gear and you get one Special Option randomly. Each Special Option has 5 power levels that are affected by item rarity. Legendary gear gets options from I to IV and highest rarity gear gets the best skills up to V.

In addition, gear has 2 random static stat lines. Support options for weapon and hands are offensive in nature, and for armor and shoes defensive. Powerlevels are from common (white) to mythic (violet). You cannot reroll any Support Options.

Random options are similar like Mahtnan gear. There are maximum of random 3 stat lines. Gear initially gets 1 to 3. You can transfer stats from other gear piece (of the same type, any you can wear) or reroll them with a scroll or reroll and lock good lines. (It's better to start with gear that already has 3 random lines, as you cannot add lines like previous gear.)

Support Options
Effect names taken from 114 patch notes translated by Gameforge, which seem to be same as in in-game when released.

Weapon
Destruction King This is horrible if you have to solo or run those 3-man dungeons without a healer. Some newbies actually get this as their starter gear :(
 * Reduces 3% of your Max. HP every 2 seconds in combat. This effect ends when your Max. HP falls below 30%.
 * Skill damage and healing skill effects are increased by ?/5/6/8/10%.

Firn Curse This seems to be a combination of two best skills (Cruel Curse+Mark of Annihilation) for tanks from last gear. Recommended for tanks.
 * When attacking enemies, there’s a ?/20/30/40/50% chance to apply Firn Curse and Absolute Zero.
 * Firn Curse decreases the target’s Physical and Magic Resistance by 320. This effect stacks up to 30 times.
 * When Absolute Zero is stacked 5 times, 0.2% of the Max. HP is inflicted as damage. (Max. damage: 100,000,000). Cooldown: ?/6/5/4/3 seconds.

Firn Frost This seems to be buffed Heavy Blow from last gear. Works for sorcerer, berserker at least. "Fabled Creatures" refers to certain flying mounts that have crit power buff with 1/10 uptime.
 * Decreases Attack Speed by 10%. Skill damage and healing skill effects are increased by ?/10/12/14/16%.
 * The increased Crit Power of Fabled Creatures temporarily lifts the reduced Attack Speed.

Whisper Moment This give 5 sec buff, then goes off for 5 sec. Pretty odd, but also OK. Optimally you would time your ultis when it activates.
 * This effect acts continuously in combat and increases skill damage by ?/11/13/15/18% for 5 seconds at with 5 seconds cooldown.

Hunting Master Trash. It would be good for pvp, but works only on monsters.
 * Attacks on many monsters increase skill damage by ?/?/30/40/50%.

Storm Suppressor Similar like Rage Suppressor from last gear. Good for burst damage if tank has enrage off-cooldown, and the most preferred option for most DPS classes. Keep in mind most mid-tier dungeons have a lot longer fights than last patch, and it gets worse the longer the fight lasts.
 * Enraged monsters are dealt ?/12/14/16/18% additional damage.
 * You take 15% more damage from enraged monsters.

Chop-Chop Strike PVP orientated. Tier V option doesn't seem to bad.
 * Increases Attack Speed by 10%. Skill damage and healing skill effects are decreased by 10/8/6/4/1%.

Dream Song: Sunlight Aura for healers.
 * Increases your and nearby party members’ Physical and Magic Amplification by ?/3/3.5/4/4.5%.

Frost Flower Dream This is odd new snowball attack. It seems to one-shot most open world monsters, but I haven't seen any numbers how it does in dungeons. It's unknown if this scales with gear level. It hits on front of you, like sorcerers meteor strike.
 * The cold magic of Frost Flower Dream is randomly discharged in front of you.
 * Execution probability at level 1: N%. Level 2: N% Level 3: N% (Cooldown: 8 seconds)
 * Deals even more damage to higher-level targets.

Hands
Oath of Desire Trades healing for damage. Static damage increase option but you lose healing.
 * Reduces HP recovery by ?/20/30/40/50%. Skill damage and healing skill effects are increased by ?/6/8/10/12%.

Frost Doctrine Buffed Mahtnan's Power. Fights on middle-tier dungeons are now very long (10 to 15 min, faster as people are more geared now) but you hardly die, so you can reach that maximum of extra 120 power.
 * From the start of the battle, Power increases by 2 every ?/7/6/5/4 seconds. This effect stacks up to 60 times.

Master of Creatures Fabled Creatures are certain flying mounts (like basic 1.5 dragon with Scales) that have crit power buff. Maximum effect is &minus;20 sec cooldown, +3 sec duration: 13 / 40 sec = 32.5% uptime. Since they removed Combat Essence, this seems now one of the stronger options. Has synergy with Firn Frost on weapon.
 * Reduces the cooldown of the Fabled Creature’s increased Crit Power passive effect by ?/9/11/15/20 seconds.
 * Increases the duration of the Fabled Creature’s increased Crit Power passive effect by ?/1.2/1.5/2/3 seconds.
 * While the Fabled Creature’s increased Crit Power passive effect is active, skill damage and healing skill effects are increased by 15%.

Never Retreat You want to live dangerously? Maybe warrior could use.
 * Doubles the cooldown of dodge skills. Increases skill damage and healing skill effects by ?/8/10/12/14%.
 * RE consumption is doubled for classes that consume it.

Brutal Butcher Seems bad. Some bosses count knocked-down after shield-phase shield is broken.
 * Attacks on knocked-down monsters increase skill damage by ?/8/12/16/20%.

Shield Destroyer for PVP, also works on boss shields - for example on Shandra Manaya.
 * Successful hits on targets with a shield increase skill damage by ?/20/30/40/50%.

Despair for PVP. Imagine getting hit by Hail Storm and Regression when defending your CU tower.
 * Chance to decrease an opponent’s HP Recovery by ?/20/30/40/50% for 4 seconds. Regeneration caused by beneficial effects is not reduced. (Cooldown: 5 seconds)

Dream Song: Afterglow Aura for healers.
 * Increases your and nearby party members’ Physical and Magic Piercing by ?/916/1100/1283/1468.

Frost Flower Tear This is other snowball attack, that launches heat-seeking snowballs with quite long range, that seem to one-shot open world monsters. Damage is static but higher level launches snowballs more often.
 * Fires a Coldball at nearby enemies, inflicting damage. (Cooldown: 8/7/6/5/4 seconds)
 * Deals even more damage to higher-level targets.

Armor
Life Source
 * Increases HP Recovery by ?/17/22/27/32%.

Ancient Frost Flower Oshar’s Favor You would use this to summon your guild to enemy tower in CU. Or maybe escape some puddle in dungeon. Nice thing someone remembers Oshar from Balder's Refuge questline.
 * Increases HP Recovery by ?/1/1/1.5/1.5% every 5 seconds after combat starts.
 * The effect stacks ?/35/50/35/50 times.
 * A shield forms for 6 seconds following resurrection. Damage absorption: ?/300,000/400,000/500,000/600,000, cooldown: 20 min.

Frost Flower Blessing Maximum of 15% dmg decrease after 25 seconds, for one hit. :pog:
 * Grants the Frost Flower Blessing effect every 5 seconds after combat starts. Decreases damage received by ?/7/9/11/15% at 5 stacks.
 * This effect ends if you sustain damage.

Piercing Vitality This is Veteran's Tribute, but moved to armor slot. Very good for berserkers and for low 3-man dungeons.
 * When an opponent is attacked ?/0.3/0.4/0.5/0.6% of the damage is received as HP.

Storm Protector Buffed best option from last gear. Although there are no absolutely bad options.
 * Decreases damage taken by ?/2.5/3/3.5/4% when your HP is above 80%.
 * Decreases damage taken from enraged monsters by ?/1.5/2/2.5/3%.

Bloomshield Second version of FFB. Text on stat line in-game says shield stacks 3&times; and you only lose one stack when hit. Seems pretty OK.
 * Grants the Bloomshield effect in combat. The damage you take drops by 10%. This effect ends if you sustain damage. Cooldown: ?/30/25/20/15 seconds.

Dream Song: Starlight Aura for healers. This also buffs lancers and warrior tanks.
 * Increases your and nearby party members’ Physical Resistance by ?/3/3.5/4/4.5%. Range 15m.

Frost Flower Protection Alternative aura. It seems to have a graphical wall effect with quite small distance.
 * Reduces the damage you and nearby party members take by ?/2/3/4/5%.

Shoes
Relentless Vigor Not great, not terrible.
 * Restores 1% of your Max. HP every ?/4/3/2/1 seconds in combat.

 Frost Flower Forbearance
 * Grants the Frost Flower Forbearance effect every 5 seconds after combat starts. Decreases damage received by 0.1% per stack. This effect stacks up to ?/20/30/40/50 times.

 Survival Instinct PVP oriented. Also you can escape Rogash's stuns before he uses his beyblade to grind you to pieces.
 * Decreases stun duration by ?/6/9/12/15%.
 * Reduces the damage taken when knocked down by 3% (static value).

Silent Spirit
 * Decreases damage taken by ?/2.5/3/3.5/4% when your HP is above 80%.

 Cold Chaser PVP oriented.
 * Increases Movement Speed by ?/16/19/22/25.

 Noble Blessing
 * When your HP is below 50% and a monster hits you, you receive a shield for 10 seconds that absorbs ?/100.000/120.000/140.000/160.000 damage.
 * When attacking with an active shield, 0.1% of the damage dealt returns to you as healing (cooldown: 60 seconds).

 Maximum Sense Critical hit protection is also for PVP.
 * Grants a shield for 6 seconds that absorbs ?/80.000/100.000/120.000/150.000  damage when a monster lands a critical hit (cooldown: 60 seconds).
 * Reduces the damage taken from a critical hit by 11/14/17/20%.

 Dream Song: Moonlight Aura for healers. Also this is best option for magic resistance since it also effects themselves. Base magic resistance is over 200,000 and 4.5% of that is over 9,000! This is way much more than any static options.
 * Increases your and nearby party members’ Magic Resistance by ?/3/3.5/4/4.5%. Range 15m.

Frost Flower Charm Makes only sense for snowball build.
 * Certain Frost Flower gear options are significantly boosted.
 * Frost Flower Dream: Reduces cooldown by ?/1/1.4/1.7/2 seconds.
 * Frost Flower Tear: Increases Coldball damage by ?/8/12/16/20%.

Static Support Options
Weapon and hands get offensive stats, armor and shoes get defensive stats.

Amplification is weak stat. Crit is totally useless. Piercing and Crit Power best. Warrior and slayer don't need Ignore, they just got buffed with passives. Healers want Magic Resistance. Lancer wants Physical Resistance. Berserker wants HP. Sorcerer wants mana.

Random Options
Check out random options from Mahtnan_gear.

Ace Dungeon shop has scrolls (Eternal Transformation Vellum) to reroll stats. Option Retention Material (former Cryolite, former Mahtnan Jewel) is now called Eternal Jewel. Both are craftable.

There seems to be no way to add stat lines on gear (no Boost scrolls). Only way to do that is to transfer stats from a gear piece that has 3 stats. It's better do that at +0 and before applying etching, since transferring stats costs 3 transfer stones. At +0 you can do it with one.

Resonance Etching
Resonance etching seems similar like last gear.

You must finish Resonance Dungeons in Balderon to get an etching that can be etched on gear. Last patch this etching had pretty minor effect.

Other
Gear goes up to +12 enchantment.

Gear has enchant level bonuses at +3, +6, +9 and +12. (This is like some older gear, but not seen for ages).

Bonuses are
 * +0.06 crit power for weapon = +0.24 total
 * 936 Phy./Mag. Pierce for gloves = 3,744 total
 * 936 Phy./Mag. Ignore Resist for body = 3,744
 * 936 Phy./Mag. Ignore Resistance for boots = 3,744 total

PvP
Even at +0, new gear has massively higher defence than any of the PvP Gear, essentially making the old 2019 PvP Armor irrelevant. This really fucked up CU balance, since it makes players nearly impossible to kill, making a horde focusing on killing the towers only viable tactic. Also it seems mystic is only class who can reliably kill players in duels with their damage-over-time curses.

Source
a.k.a How to get Mythic gear.

Mythic gear is crafted. Recipe is from Smelting merchant and called Frozen Dream Song (, no skill needed in smelting). These are tokens you can use to buy mythic gear box (which gives gear with random options).

Materials are Crafting can crit and give Splendid Dream Song. The difference is that this gives gear with Physical/Magical rolls in Support Options that match the class. (Buy weapon/hard armor boxes with Splendid Dream Song).
 * Luminous Frost Flower Pollen x7
 * Luxury Craft Kit x20

There is other design starting from violet powder, maybe you don't want to spend it.

Sources of Luminous Frost Flower Pollen are Vanguard Initiative Quartermaster, Free Exodor Reputation Shop, and dismantling legendary gear, which drops from dungeons, including solo Ace Dungeons.

Enchanting
Enchanting is done with familiar Forge interface. Gear cannot be damage or enchant level cannot drop when trying to enchant.

Materials are +0 are: These materials are always needed. Enchanting requires small amounts of Fragments (2 weapon, hands, 1 armor, shoes), moderate amounts of Sky Lotus and loads of Pollen. Gold is not required. There is very high correction (fail stacks) on failed attempt (+5% chance, previous gear had +0.3% per try). Also Forvath's Enchantment Finesses work (use partner adventures to gather those), which raises correction even more.
 * Vitality Fragment x1/x2
 * Luminous Frost Flower Pollen x11
 * Precious Sky Lotus x1

Other materials for this gear are:
 * Vitality Fragment (1 to 12)
 * Stamina Seal (4 to 6) (converts 8:1 to next material)
 * Victory Glyph (7 to 9) (converts 6:1 to next material)
 * Prestige Emblem (10 to 12)
 * Precious Sky Lotus (all levels?)
 * Luminous Frost Flower Pollen
 * Magnificent Frost Flower Pollen (10 to 12)

Vitality Fragments drop in lowest dungeons. Precious Sky Lotus is from Development Merchant or Elleon's Mark of Valor token exchange. Stamina Seals are also available on Ace Dungeon shop. Pollen is available on Vanguard Initiative Quartermaster and Free Exodor merchants.

btw, per discord info: (rough estimate)
 * One enchant on gear is roughly +0.4% damage increase, excluding +3/6/9/12 steps which are
 * Weapon : +2.49%
 * Chest/Boots : +1.46%
 * Hands : +3.23%

As part of new Class Change (available for slayer, archer now) ALL classes get Innate Power manuals. Buy the manual from Development Merchant and fill it with echanting materials. Undocumented estimate is that 1st level book increases damage by 20% (for ) and following books by +2.5%. It's better to use the mats first to get the book, and enchant only after that. Only when you are done with the book use materials to enchant the gear, unless you absolutely need the item level.

Links

 * v114 patch notes, Gameforge ( https://archive.is/lRW8a )
 * Winter Update Support Options, alternative community translation, Google Docs spreadsheet
 * Other sheet with official release names (link with bit . do/frostsupport )