Outfit

Outfits are sets of gear that the player can swap to quickly. This allows a player to customize a set of gear for different situations (i.e., dungeons or PVE questing). Each character has 5 outfit slots. These can be found in the Profile window, below the belt slot. To swap between outfits, a player can use the Shift+the slot number desired. The items for each outfit have to be on the character. If an item is not on the character, for any reason, it will not be equipped. If you save an outfit with a blank gear spot, when you swap to that outfit, any gear that was put in the blank spot after the save, will be removed. Also, any crystals that were loaded into an item, that is no longer on the character, will not be equipped in the replacement item.

''For example: Your slayer character is using an old greatsword with a swift and a pounding rhomb. Your old equipment set is saved in outfit slot 1. You get and equip a new greatsword in a dungeon and dismantle the old greatsword for feedstock. If you try swapping to outfit 1, the crystals will not load into the new greatsword. The new greatsword will not be replaced, since the old greatsword no longer exists. However, you will still have to add crystals to the new greatsword manually.''

Components
Outfits include the following items:
 * Weapon
 * Weapon crystals
 * Body armor
 * Armor crystals
 * Necklace
 * Rings
 * Earrings
 * Accessory crystals
 * Hair item
 * Face item
 * Brooch
 * Belt
 * Innerwear

Costumes
Costumes are not affected by outfits. A reason for this may be that it allows the character to maintain a specific look regardless of the gear equipped. Another possible reason that costume items are not included in outfits, is because they do not change the combat attributes of the character.