Slaying

Slaying in TERA's combat system means dropping own health under 50% while in combat. This activates Weapon Crystals with Slaying effect that increase your crit power and damage done. There exists separate Furious crystal with damage multiplier while under 50% HP, but there's simply no space for it. Slaying crystal replaces one Pounding crystal with +8.1%/+8.5% (dyad) damage multiplier.


 * Slaying Niveot has effect:
 * Critical attacks do additional +1.64 when below 50% HP.
 * Slaying Dyad Niveot has effect:
 * Critical attacks do additional +1.74 when below 50% HP.

Using all dyad niveots while slaying raises crit power to 9.88&times; from normal 8.14&times; (while boss is enraged), or over 20% more damage from crits. Increase is even more significant while boss is not enraged and Focused crystals are not active, or for tanks with lower total crit power. However, you lose 8.5% damage increase from Pounding crystal and not all attacks crit.

After Apex changes it's impossible to slay while there's priest in party. Blessing of Shakan got HP restoration merged to blessing, also Divine Charge and priest dpsing with Edict of Judgment active restore HP. With new Exodor gear slaying is phased out, since with no crystals it's not possible.

It's also possible to slay while playing solo, especially Guardian Legion missions. On PVP servers it's possible to declare Outlaw while doing so to avoid heals by healers.