Weapon special lines

Weapon special lines are keywords found in some equipment.

Level 58 gear



 * Pulsing Flame = damage over time + stagger every 2s, lasts 6s
 * Freezing Prison = stun, lasts 5s
 * Stupifying Blow = very low chance to apply stun effect on hit
 * Curse of Beast: Binding = chance to apply slow debuff or snare debuff on hit
 * Curse of Beast: Intoxicate aka Toxity = poison debuff: 4770 damage every 2s
 * Godsword: Vulnerability aka Hurricane = chance to apply vulnerability debuff (-15% to all resistances), lasts 10s
 * Evil God's Curse: Decomposition = chance to apply Decomposition debuff (-50% Moving Speed)

Pulsing Flame and Freezing Prison are features of level 58 Frostfire set, drops in Kelsaik's Nest (hard). Some other effects are found when crafting superior flawless versions of weapons, starting at level 22. Developers seems to have abandoned most of special lines after that. Level 60 endgame gear only had Blacksmith's Hammerstrike special line.

Other sources state that Hurricane gives enemy -10% endurance debuff, that lasts 20 seconds, and has around 90 sec cooldown. These weapons were sometimes used even for level 65 content, especially with mystic who can avoid getting into combat mode and can change weapons freely.

Level 65 gear
VM gear up to Starfall:
 * Blacksmith's Hammerstrike
 * low chance to apply stun effect on hit

Imperator VM gear and higher:
 * Blacksmith’s Last Mercy
 * randomly lowers enemy crit resistance by 10 when hit

Frostmetal gear and higher:
 * Punishing Mark
 * Insignia of the Punisher debuff, lowers enemy crit resistance by 20 for 10 sec

Disciplinary/Harmonic/Impregnable gear
January 2019 new PVP gear has special lines that are only available when weapon is enchanted to +3, +6 and +9.

Disciplinary
 * +3 Augmented Pain
 * Chance to decrease opponent's endurance by 10 for 10 seconds. Stacks 4 times.
 * +6 Reaper's Resonance
 * Chance to decrease an opponent HP recovery by 20% for 8 seconds
 * +9 Expelling Mark
 * Chance to leave mark on target. Causes 25&thinsp;200 fixed damage when stacked 3 times.

Harmonic
 * +3 Circulation Cracker
 * Chance to increase a target player's skill cooldowns by 30% for 10 seconds
 * +6 Stagnant Tide
 * Chance to decrease an opponent's movement speed by 50% for 8 seconds
 * +9 Incapacitation
 * Chance to cancel opponent's beneficial buffs.

Impregnable
 * +3 Tickle
 * Decreases damage taken from another player by 600
 * +6 Persistent Recoil
 * Reflects 12% damage to the attacker
 * +9 Steelheart
 * Chance to gain 28&thinsp;000 HP barrier for 7 seconds when attacked by another player

Exodor Gear

 * Azart Mark
 * lowers enemy crit resistance by 25
 * Kaia's Judgement (Mythical gear)
 * Chance to decrease Crit Resist Factor by 25 and Physical, Magic Resistance by 2,000