Template:Npc/doc

This template will automatically categorize the npc by gender, race, level, class, classification, and affiliations. If the page specified by |location= exists and has a defined zone parameter, the npc page will automatically be categorized under  Category: Zone NPCs.

Other notes:
 * You must use a picture resolution of 240 width. Humanoid typically fit into 240x300, while beasts can fit well in 240x250.
 * Attempt to fill all fields (excluding classification if you're doing a friendly NPC). Does the NPC have a weapon? Then it's not a class. Is he doing research to help the Federation? Then he affiliated with the Valkyon Federation.
 * Omit double brackets from links unless otherwise specified.
 * Mark any unknown fields. Unknown locations should be Unknown location and unknown classes should be Unknown class. The rest should be marked with unknown
 * Infoboxes that are clearly missing information should be marked with  or  . Do not let one of the thousand NPCs get unorganized.

Parameter List
Shown below is all the parameters able to be used in this template. &#60;onlyinclude>&#60;/onlyinclude>

Parameter Explanations
Unless specifically told to use lower case (for example, "m" for gender), all parameter values should be capitalized properly (such as "High elf" for race, "Warrior" for class, "Valkyon Federation" for affiliation, etc.). Below is an explanation of each parameter: Note: If omitting the image parameter, the npc's image must be saved as name.png (capitalization must exactly match what is put in the name parameter). It is case sensitive, so (.PNG) will not work.

Locations
Locationss are grouped as such: Subzone > Zone > Province > Continent

The location provided should be where the NPC is primarily found (i.e. don't include locations the NPC teleports to for a quest). It should be the most specific location possible, that has an existing page (or, you can create the page if you feel it should be in existence). Typically it will be a subzone, city, or dungeon name.

Here is an example of coding if an NPC is located in Southern Arun -> Arcadia -> Oblivion Woods -> Bestial Vale: &#60;onlyinclude>&#60;/onlyinclude>

If necessary, you can override the display name of a location using "locationdisplay". The reason for that is that there are some unique cases of names, such as the two Timeless Woods. Example shown below: &#60;onlyinclude>&#60;/onlyinclude>