Quest:Dementalith

Dementalith is a level 25 story quest part of the Insanity Epidemic quest chain. It is preceded by and followed by.

Objectives

 * 1) Search for Jelena in the ruins around the Cliffs of Insanity
 * 2) Dementalith <0/1> Set Jelena's near the dementalith
 * 3) Dementalith Shard <0/1> Take a fragment of the dementalith and escape its vampir protectors
 * 4) Show fragment to Jelena

Script
One must avoid touching a dementalith, if at all possible. It takes considerable magical power to destroy them and the risk of madness is high.

(Is there nothing we can do?)

As it happens, I know someone who can help. Jelena! She's one of the Valkyon Rangers and is quite adept with explosives. I know she's in the region. Track her down, [player name]. She can help.

If you're looking for Jelena, that's me.

(Can you destroy a dementalith...?)

I've never destroyed a dementalith before, but how hard can it be?

Oh...you could get infected by touching it?

Well, then, just destroy it without touching it!

(Without touching it?)

Well, yes, but I don't mean to make it sound simple. If it were my powerful relic, just sitting out in the open like that, I'd have guards or some other kind of protection set up, to deter people trying what we're discussing right now. I can give you the charge, but you'd best be ready for a fight.

(I'm ready.)

Still alive, eh? Guess there's more to you than meets the eye.

You tangled with vampirs? Odd. Let me see that fragment. Why would vampirs be involved? They've lived in the kingdom for centuries. That said, Leander once told me vampirs are naturally adept at blood magic.

(Evidently.)

Summary Upon Completion
An active dementalith would strip your sanity away with a single touch. Bedoram proposed blasting the device and introduced you to Jelena, a skilled saboteur.

Jelena's bomb disabled the stone and you dispatched its vampir guardian. Jelena was dismayed that a vampir was involved. They had been decent beings once, she said. She left you to find out what had befallen them.

Worse news followed. Bedoram recognized the runes engraved on the broken dementalith: sigils of the cult of Lok. This was no disease or random attack.

This was part of a bigger plan.

Rewards

 * 252,000 XP
 * x5
 * x5
 * x3
 * x5
 * x5
 * x3
 * x5
 * x3