Val Tirkai

Val Tirkai is one of the provinces of the Northern Shara continent.

The province of Val Tirkai fell early to the argons, who have held it for years. Its poisoned, twisted landscape demonstrates the cost of an argon victory. Val Tirkai’s small kingdoms and logging towns are unrecognizable now. What wasn’t consumed has been argonified: plants, creatures, even structures. The Valkyon Federation troops who retake the province are walking into another world—the argons’ world.

Exploring Val Tirkai is risky, but it’s the federation’s best chance to unravel the mysteries of the argons.

Lore
''The argons emerged in nearby Val Kaeli and overwhelmed all resistance around the city of Kaiator in days. In Val Tirkai, they built a three-tower structure visible from the watchtowers of Kaiator. Sinister energies arced between the tower and the argons’ immense machines. Over the years, hundreds of the argons’ prisoners disappeared into Val Tirkai, but during a Valkyon Federation assault, the argons unexpectedly abandoned the province. Now researchers cover the grounds, trying to find out why.''

The argons trampled the thick forests of Val Tirkai on their mission to take over Northern Shara, using this once lush and healthy province as a vast outdoor laboratory, conducting cruel experiments on sentient beings. In the process, they terraformed much of the land to suit their alien needs.

Major Towns

 * Pathfinder Post

Level Range by Zone

 * Tirkai Forest: 59
 * Thrallhold: 59–60

Notable BAMs

 * Draelteryx (Argon) — Thrallhold

Dungeons

 * Three Towers

Resources

 * Galbourne Ore
 * Plain Stone
 * Obsidian Essence
 * Acromatic Essence