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The Berserker: Skills Glyphs Weapons Armour

Berserkerminiicon Berserker
Role Offense
Combat range Very short (3 meters)
Movement speed Slow (105%)
Weapon type Axe
Armor type Metal
"Powerful, yet dominating."

The berserker is a heavily armored class which specializes in the use of the axe with melee offensive damage-dealing capabilities.
As they carry a large axe, they can create devastating, powerful, yet uncontrollable blows. Though this may seem like an imprecise method of attack, is very effective if it hits. Their attack range is very short, meaning that great precision is required. The berserker was one of two classes, along with the slayer, that started off with 0 mana and gained mana through fighting. This was removed in a patch.

Official description Edit

"The Berserker is an offensive juggernaut who shakes the ground with each blow and sends opponents flying with every massive swing, with better-than-average defensive capabilities that include heavy armor and an axe block that absorbs damage according to the quality of the axe.
berserkers have multiple ways of recharging their own mana, and can absorb damage dealt to a foe as health. Their rage and bloodlust raise their strength to help end a fight quickly. They fend for themselves better than many classes, and their capacity for sheer destruction gives them a place of honor in any party.

Equipment and attributes Edit


Metal Armor which greatly increases their defenses. Berserker is unique offense class that can block damage while fighting.

Attributes Edit

The most common crit+crit power build uses all crit rings, earrings and necklace. You main damage skill Thunder Strike should reach around 70% crit chance with 300 crit and 90% crit chance at 400 crit. Reaching that high crit rate with current equipment maybe impossible.[2]

Berserker uses standard melee Weapon Crystals: Bitter, Savage, Focused and Pounding. If crit rate is low, Pounding can be switched to Carving.

Recommended weapon rolls are Damage vs. enraged monster; Damage vs. enraged monsters; +6.9% damage from behind and Flat 6% damage. Berserker has no need to cooldown reduction roll and usually uses 0.3 crit power as last weapon roll for more damage.

Skills and racial traits Edit

Skills Edit


A male human berserker standing his ground with Axe Block Axe Block.

Berserkers are capable of dealing massive narrow damage to any foe that stands in their path with Thunder Strike Thunder Strike. This skill counts around 70–80% damage of berserker total DPS before apex skills are unlocked. Other skills are considered filler skills. Notable are Raze, Flatten Flatten combo and Lethal Strike Lethal Strike which casts fast and resets some animation locks on other skills.

If the berserker's health becomes too low, the berserker can stand their ground, using Axe Block Axe Block to defend themselves and Vampiric Blow Vampiric Blow to regain health whilst damaging their enemies.

When facing multiple enemies, the berserker has several options with which to handle such situations. Cyclone Cyclone, can be used to strike all enemies in range. And if the enemy doesn't fall so easily the berserker can bring out their inner rage with Bloodlust Bloodlust, then continue their combo using a powerful Mocking Shout Mocking Shout to stun nearby foes. This can be followed with Flatten Flatten to extend the stun and leave the enemy vulnerable to a finishing blow using Leaping Strike (Berserker) Leaping Strike (Berserker).

Apex changesEdit

After awakening skills other skills besides Thunder Strike gain damage boost. Lethal Strike Lethal Strike gets superior glyph to gain 2× crit chance and becomes one of the best berserker skills. Cyclone Cyclone is improved with new passive skill Eye of the Storm that creates possibility that skill resets and can be cast again immediately without charging it up again.

Berserker also gains new boost skill, the Unleash. While skill is activated only attacks specific to the mode can be used. All attack skills use HP. Also berserker can't get stunned, knocked down or can't die during the Unleash. All damage is taken after Unleash ends after 18 seconds. Be sure your healer knows what's happening.

Racial traits Edit

Choosing between the seven races can be a tough choice. Each race has their own unique racial traits which can impact the gameplay of the berserker class.

Glyphs and crystals Edit

Glyphs Edit

Specializing in glyphs like all classes means a great deal to customization. Notable glyphs are:

  • Thunder Strike Thunder Strike: Carving Thunder Strike: Doubles the chance to crit.
  • Thunder Strike Thunder Strike: Hastened Thunder Strike: Speeds charging 25%.
  • Thunder Strike Thunder Strike: Empowered Thunder Strike: Increases additional overcharge damage by 12%.
  • Thunder Strike Thunder Strike: Slick Thunder Strike: Eliminates slowed movement restriction
  • Thunder Strike Thunder Strike: Sanative Thunder Strike: Decreased HP consumption by 50%

This is your main damage skill. Slick glyph can be dropped after apex skills are unlocked due new passive skill.

  • Cyclone Cyclone: Carving Cyclone: Doubles the chance to crit.
  • Cyclone Cyclone: Empowered Cyclone: Increases additional overcharge damage by 24%.
  • Cyclone Cyclone: Hastened Cyclone: Speeds charging 30%.

Other main damage skill.

  • Lethal Strike Lethal Strike: Persistent Lethal Strike:: 40% chance to eliminate cooldown
  • Lethal Strike Lethal Strike: Empowered Lethal Strike: Increases skill damage by 30%.
  • Lethal Strike Lethal Strike: Carving Lethal Strike: Doubles the chance to crit. (Apex superior glyph)
  • Raze: Hastened Raze: Speeds casting 25%.
  • Raze: Energetic Raze: Decreases cooldown 25%.
  • Flatten Flatten: Hastened Flatten: Speeds casting 25%.
  • Flatten Flatten: Empowered Flatten: Increases skill damage by 30%.
  • Fiery Rage Fiery Rage: Lingering Fiery Rage: Increases duration of Flurry of Blows effect by 35%

Flurry of Blows Flurry of Blows is removed skill and its effect is merged to Fiery Rage. It speeds up charging skills and attack speed.

  • Dash: Raging Unchained Anger: 50% chance to activate Flurry of Blows I.
  • Vampiric Blow Vampiric Blow: Powerlinked Vampiric Blow: Increase damage of Lethal Strike by 20% for few seconds.
  • Overwhelm Overwhelm: Blazing Overwhelm: Speeds charging of Cyclone by 30% for few seconds.

Crystals Edit

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Gallery Edit


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