|The Archer:||Skills •||Glyphs •||Weapons •||Armour|
|Level||8 and above|
|Mana cost||50 100|
Close Quarters can be performed with a bow by the archer. Preforming this skill allows the user to kick an enemy in front of them once or twice Should the user kick twice, a small chance of stunning the enemy for 3 seconds will occur. Amount of damage dealt varies dependent on skill rank.
Enemies that get hit by Close Quarters have a chance to gain an harmful stun effect which will immobilize them for 3 seconds.
Rank table Edit
To upgrade Close Quarters to the next rank, one must find a Tactics Instructor and pay a certain price of gold which is dependent on rank.
|I||8||1 71||15 35|
|II||14||4 59||21 51|
|III||20||17 23||31 75|
|IV||26||46 36||46 110|
|V||32||97 84||66 160|
|VI||38||2 71 84||97 233|
|VII||44||6 73 83||141 340|
|VIII||50||15 9 87||206 497|
|IX||56||31 23 81||301 724|
|This section requires an expansion. |
To glyph Close Quarters, a glyph must be obtained and learned only once. At level 60, a character has 50 glyph points available to spend on all available archer glyphs. Most glyphs, specifically common glyphs can be purchased from a glyph master, while fine glyphs must be looted from enemies.
|Glyph of Persistence||20||5||49 23||20% chance to eliminate cooldown.||?|
|Fine Glyph of Lingering||58||4||-||Increases movement speed by 50 for 3 seconds.||?|
|Fine Glyph of Fleetfoot||58||4||-||Increases effect duration by 40%.||?|
|Utility||Velik's Mark • Feign Death|
|Effect||Eagle's Eye • Sniper's Eye|