The Priest: | Skills • | Glyphs • | Weapons • | Armour |
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Mana Infusion (Priest) | ||||||||||||||||||||||||||
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Skill information | ||||||||||||||||||||||||||
Tooltip description | ||||||||||||||||||||||||||
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Usability | ||||||||||||||||||||||||||
Level | 2 and above | |||||||||||||||||||||||||
Class | Priest | |||||||||||||||||||||||||
Source | Magic Instructor | |||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||
Target | Self | |||||||||||||||||||||||||
Cast time | 4.5sec | |||||||||||||||||||||||||
Cooldown | 10sec |
Mana Infusion (Priest) is an active skill that can be taught to Priests at level 2. It cannot be ranked up at later levels.
Mana Infusion (Priest) can be performed with a staff by the Priest to regain MP over time. Because it cannot be ranked up, priests quickly outgrow this skill.
Rank table[]
To obtain Mana Infusion (Priest), one must find a Magic Instructor and pay a certain price of gold.
Rank | Level | Cost | MP Regained per 1sec |
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I | 2 | 36![]() |
100 |
Glyphs[]
To glyph Mana Infusion (Priest), a glyph must be obtained and learned only once. At level 60, a character has 50 glyph points available to spend on all available priest glyphs. Most glyphs, specifically common glyphs can be purchased from a Glyph Master, while fine glyphs must be looted from enemies.
(Disclaimer: As NPC shop prices vary depending on a variety of factors, the prices below are subject to variation. Only take them as benchmarks.)
Icon | Name | Skill | Level | Glyph Points | Cost | Description |
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Glyph of Spirit | Mana Infusion (Priest) | 20 | 5 | 49![]() ![]() |
Increases MP regeneration by 20%. |
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Glyph of Haste | Mana Infusion (Priest) | 20 | 3 | 49![]() ![]() |
Speeds casting by 25%. |
Gallery[]
Mana Infusion (Priest)
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Effect | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||||||||||||||||||||||||||
Apex | Holy Burst • Divine Charge • Edict of Judgment |