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One Step Forward
Start S-start Automatically Obtained
End S-end Tercad
Level 62 (Requires 60)
Type Story
Location Spring Valley
Previous [Lvl62] Not FDA-Approved
Next [Lvl62] Birthplace of Knowledge
Rewards
Money 63Gold coin
Experience 6,765,089
Item(s) class-based
Relic Fragment III
Relic Shard III
Credits 26 Vanguard Initiative Credits Vanguard Initiative Credits


One Step Forward is a level 62 story quest part of the Spring Valley quest chain. It is preceded by [Lvl62] Not FDA-Approved and followed by [Lvl62] Birthplace of Knowledge.

Objectives[]

  1. Talk to Madat to discuss the next step
  2. Go to Kazan's Ridge in the north to find Durom
  3. Talk to Karlam
  4. Talk to High Seeker Janiam (Durom)
  5. Valley Grizzly <0/8>
    Valley Mugato <0/5
    Kill Valley Grizzlies and Valley Mugatos on Kazan's Ridge
  6. Ask Seeker Tercad where to find High Seeker Janiam

Script[]

S-progress Madat

It seems you were successful in your mission, [player name]. Are you headed for Highwatch now?

(Yes, I am.)

Then don't waste any time. You should leave at once.

(I don't feel right leaving you all here.)

We cannot move the entire encampment up that road without suffering heavy losses — not without reinforcements. "Not all roads should be tread, not all armies should be engaged, not all territory should be fought over."

You must arrange for the reinforcements that will get us out of this trap we have created for ourselves.

(I'll do my best.)


S-progress Durom

Salutation, stranger. I am Sentinel Durom, commander of this contingent of Seekers. I surmise that your are one of the foreign arrivals in the valley. What purpose brings you to me?

(Renish sent me. I need to get to Highwatch.)

As fortune would have it, I have newly been authorized by High Seeker Janiam to arrange the evacuation of the resistance fighters to the city. Once they begin moving up the road to Highwatch, we will use our siege engine to clear the way.

(Shoul I inform my friends?)

I will send word to Renish to prepare the camp for departure.

You, meanwhile, should speak to Karlam, near the Parthian barricade. He can guide you to our next outpost — from which you can reach Highwatch in relative safety.

(I will. Thank you!)


S-progress Karlam

Endeavor to avoid attention, foreigner. The Parthian lines are just a short distance away.

Do you have a message for me?

(Durom said you could get me past...?)

I do not share Durom's confidence in that regard. As you can see, the Parthian forces completely control this section of the road.

May I recommend that you speak to Sentinel Durom again, and suggest that he revise his assessment?

(Wel, it was worth a shot.)


S-progress Durom

I had not expected to make your acquaintance again at this juncture. Is something amiss?

(The road is blocked.)

Hmm. Then you have a choice to make. There is an alternate route which both we and the enemy avoid, due to the unusually high concentration of valley grizzlies and the occasional valley mugato. It parallels the road, and lets out just beyond the enemy lines.

You can make your way through via that passage, and, in fact, if you were to thin out the beasts' numbers, it would be much safer to send the camp's refugees via that route, when they arrive.

(Sounds like a plan.)


S-end Tercad

Felicitations, outlander. I am Seeker Tercad. I was able to observe your approach, and I must say that I admire your skill and bravery.

What is so urgent that you are willing to fight your way through a host of savage beasts to reach our embattled position?

(I'm looking for High Seeker Janiam.)

The High Seeker is overseeing our operations from farther up the hill.

Continue eastward along the road and you cannot fail to encounter him.

(Thanks - and good luck here.)

Summary Upon Completion[]

The recovered evidence was very important to the Highwatch Seekers.

You battled to reach High Seeker Janiam who could give you permission to enter Highwatch.

Rewards[]

  • 63Gold coin
  • 6,765,089 XP
  • 26 Vanguard Initiative Credits Vanguard Initiative Credits
  • Relic Fragment III
  • Relic Shard III
One of the following, determined by class:
List of Rewards
Lancer's Glyph Token Brawler's Glyph Token Berserker's Glyph Token Gunner's Glyph Token Slayer's Glyph Token Warrior's Glyph Token Reaper's Glyph Token Valkyrie's Glyph Token Archer's Glyph Token Ninja's Glyph Token Sorcerer's Glyph Token Mystic's Glyph Token Priest's Glyph Token


Notes[]

When the player is prompted to talk to High Seeker Janiam is the fourth quest objective, what needs to be done is to talk to Durom again. This issue has been happening for a long time and no patch has yet to address it.

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